Operations | Monitoring | ITSM | DevOps | Cloud

Latest Posts

Prioritizing Defects with the New Auto Grouping Feature

BugSplat's new auto-grouping feature is a powerful way to automatically group crashes in a way that's meaningful to your team. Normally, crashes are grouped by the top of the call stack. But sometimes this grouping isn't ideal. For example, if the top of your call stack is KERNELBASE!RaiseException (a Windows OS function) you'd probably prefer the crashes were grouped by a different stack frame. That's what BugSplat's auto-grouping feature does!

Four ways to spend less time (and budget) fixing your application bugs.

Finding and fixing bugs is a critical part of the development process, both in development and production, but is it possible to be more effective in less time? A poll of thousands of software industry members conducted by Stripe revealed that the average software development team spends up to 42% (Stripe/Harris) of their time on tasks in service of fixing bugs. That's almost half of all developer time spent maintaining old code instead of writing new code.

Crash Course in Crash Grouping

Supporting large applications with enormous crash volumes can be a real pain in the hindquarters. It is extraordinarily difficult for organizations to optimally dispatch engineering resources without excellent data and proper tooling. At BugSplat, we recently upgraded the tooling we provide to developers so that they can group related crashes and better target their support efforts, deliver more stable applications, and deliver more value to their customers.

New Feature: Number of Users Affected by a Crash

We've just released a way to track the number of users affected by a crash! If you navigate to the Summary page, you'll now see a column labeled 'Users Affected’, this column shows how many unique users have been affected for each row in the crash summary table. With the data provided by this new column, you’ll have additional information available for prioritizing fixes. The ‘Count’ column is unchanged, and reports the total number of crashes reported by all users.

Introducing Android Crash Reporting with BugSplat

BugSplat users can now collect Android crashes with the Crashpad SDK. If you're supporting a cross-platform C++ application, porting a C++ application to Android, or creating a new NDK library from scratch, you can now use BugSplat to track, collect, and debug your Android crashes. This will bring the same in-depth view of crash events you get with BugSplat on other languages to your Android application.

Support for Crashpad Attachments

BugSplat now supports attachments for Crashpad out of the box. Developers can include additional files with the Crashpad crash upload using the newest release of the BugSplat Crashpad SDK. This release includes updated examples that show how to include Crashpad attachments for Windows, Linux, Android, Qt Windows, and Qt Linux (but not yet for macOS). Before this change, including attachments with Crashpad out of the box was difficult.

Find What You Need! All About Our New Search Tool.

Product Releases Update Our new Search tool allows you to quickly build detailed queries without having to leave the page. Our new search tool expands on our column filtering feature. You can now create even more detailed queries by filtering on 20 unique criteria. New for this release is the ability to search Call Stack Function Names, Call Stack File Names, and Call Stack Line Numbers.

What is Subkeying?

Subkeying is a way to group a set of crashes at some level other than the top level of the call stack. Subkeying is a way to group a set of crashes at some level other than the top level of the call stack. At BugSplat, crashes are grouped by a stack key and groups of crashes can be found on the Summary page. By Default, BugSplat groups crashes using the topmost level of a call stack. A subkey is created when crashes are grouped at a level other than the top level of a call stack.

Build or buy your crash reporting tool?

You’re in the process of creating and launching new softwareand you want it to be as stable as possible. Or, maybe your software has been running for a while, but you’re frustrated with the bug-reporting workflow in place. Either way it’s time to look for a crash reporting process that fits your application. This leads to a natural question: Should we build it? Or should we buy it? To expand on this question, which will be better for my business?