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Gaming

Earn Money Playing Blockchain Games? What Are They and 5 Fun Recommendations for Beginners

Playing online games is not only a mere leisure activity, but a main job for some people. Working as a game player is not something odd or unheard of anymore. Some gamers generate more income than corporate workers. It’s true. For example, Johan Sundstein earns more than $7 million per month just for playing games. What a life! The most recent trend in the online gaming industry is blockchain games. They have received a lot of recognition for utilizing cryptography-based blockchain technologies.

Instructions On How To Build Your First Ever Gaming Rig

Many gamers love building their own gaming rigs but often don't know where to begin. Thankfully, it isn't as challenging or terrifying as you might imagine. And while you may be intimidated by the process of building your own gaming rig, it doesn't have to be complicated. All you need are a few essential tools, a little bit of patience, and some know-how. Here are some of the basic steps you need to take to get your rig up and running in no time.

Monitoring critical systems at Roblox with Grafana and Grafana Agent

It’s like an obby unto itself: With roughly 100 million global active users, how does an observability team monitor operations and troubleshoot problems that pop up across more than 10,000 servers? In this session, you’ll get an inside look at how the Roblox team evolved their observability platform to combine a multitude of data sources, from low-level hardware health to high-level performance metrics. Grafana Agent plays a key role by replacing many special-purpose pipelines with a single, easy-to-manage tool. Roblox’s observability team has met growing demand to provide actionable insights to hundreds of engineers, covering dozens of data sources and thousands of Grafana dashboards, which all help keep its infrastructure running and ready for play.

Top 5 Takeaways From GDC 2022

The Game Developers Conference (GDC) is a yearly event that brings together leading brands in the gaming industry to talk about trends in development and showcase new features and releases. One of the cool things about the conference is that it’s an excellent opportunity for gaming enthusiasts, aspiring game developers, and industry vendors to connect, network, learn and celebrate the achievements of the industry.

How Dapper Labs uses Grafana Cloud to meet the global demand of NFT Mania

Ever since a JPEG created by the digital artist Beeple sold for more than $69 million in 2021, the worldwide obsession with NFTs (non-fungible tokens) that represent digital collectibles, art, and media has been growing. A company at the forefront of the NFT world is the blockchain gaming studio Dapper Labs, which leverages blockchain to build addictive games (such as CryptoKitties), verify authentic digital collectibles, and run fan tokens for sports personalities and music artists.

Package Management for Gaming Software Development

There is huge scope required when building video games. They are not just computer programs; they’re audio-visual artistic works. It’s a collaborative effort between software engineers, animators, scriptwriters, graphic designers, photographers and sound engineers. Working with these collaborators and assets leads to a different software pipeline than the average software project.

Cheat Codes for Game Development with Sentry and Unity

Whether you’re building the latest FPS or a turn-based classic, you need visibility in how your game is performing on a gamer’s device. Unity is arguably the most popular engine used to develop games so there’s a pretty good chance you, the game developer, are using it. Join Joona Rahko, Principal Software Engineer at Unity, Sentry’s own Bruno Garcia, Mobile Engineering Lead, and Stefan Jandl, Unity SDK Engineer, as they wax poetic about game development, why monitoring matters, and what’s possible with Sentry’s new Unity SDK.

Game Launches Should Be Exciting for Your Players, Not for Your LiveOps Team

The moment of launching something new at a game studio (titles, experiences, features, subscriptions) is a blockbuster moment that hangs in the balance. The architecture—distributed and complex, designed by a multitude of teams, to be played across a variety of devices in every corner of the world—is about to meet a frenzy of audience anticipation, along with the sky-high expectations of players, executives, and investors.