Operations | Monitoring | ITSM | DevOps | Cloud

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Observability: Self Hosted vs Fully Managed - Exploring the choices

You are running a complex, mission-critical application, and you understand you need an advanced Observability solution to efficiently troubleshoot and proactively prevent issues. Yet you have a choice to make—should you choose a “Fully Managed” SaaS solution such as Datadog, Newrelic, or Dynatrace, or should you pick an Open-Source solution that you can host yourself?

How we handle sensitive data in BigQuery

As a provider of incident management software, we at incident.io manage sensitive data regarding our customers. This includes Personally Identifiable Information (PII) about their employees, such as emails, first names, and last names, as well as confidential details regarding customer incidents, such as names and summaries. Consequently, we approach the management of this data with a great deal of care.

Extended protections for cloud using CNCF open source security tools

In today's rapidly evolving cloud landscape, robust security measures are more critical than ever. At Elastic Security, we're excited to introduce our extended protections for cloud — a key component of our cloud detection and response (CDR) use case. This initiative seamlessly integrates open source security tools from the Cloud Native Computing Foundation (CNCF) ecosystem with Elastic Security's powerful analytics platform.

The Ultimate Guide for Enterprise DevOps

Speed and reliability in incident management have always been the formula for many businesses’ success. But what happens when this already demanding workflow needs to be done at scale? The answer is adopting enterprise DevOps methodologies to scale operations efficiently. DevOps benefits are magnified when they are correctly scaled across an entire enterprise. In this comprehensive guide, we’ll explore enterprise DevOps’s fundamental principles, challenges, and components.

Enabling Out-of-the-Box Performance Insights in Unity Games with the Sentry SDK

The Sentry Unity SDK has been effective for crash reporting, including: We are confident that we have the best crash-reporting solution out there. Now we were looking towards offering some out-of-the-box insights into the game’s performance. Right out of the gate, we hit the first question: What would auto-instrumentation for Unity games look like?

Announcing HAProxy Enterprise 3.0

HAProxy Enterprise 3.0 is now available. This release extends HAProxy Enterprise’s legendary performance and flexibility and builds upon its cornerstone features. The HAProxy Enterprise WAF is even more powerful, the Global Profiling Engine is more dynamic and performant, UDP load balancing is simpler and more observable, HTTPS performance is improved, and we have added new CAPTCHA and SAML single sign-on modules.

Sequential-storage Efficiently Store Data in Flash

While using a full-blown filesystem for storing your data in non-volatile memory is common practice, those filesystems are often too big, not to mention annoying to use, for the things I want to do. My solution? I’ve been hard at work creating the sequential-storage crate. In this blog post I’d like to go over what it is, why I created it and what it does.