Practical Zephyr - Devicetree practice (Part 5)
In the previous articles, we covered Devicetree in great detail: We’ve seen how we can create our own nodes, we’ve seen the supported property types, we know what bindings are, and we’ve seen how to access the Devicetree using Zephyr’s devicetree.h API. In this fifth article of the Practical Zephyr series, we’ll look at how Devicetree is used in practice by dissecting the Blinky application.